Thursday, March 11, 2010

Interview on mobile storytelling

"Spielwiese" is a new format on the German On-3-Radio on innovative digital media. For their second episode they interviewed me about the topic mobile storytelling.

During the interview we played a mission created by teenagers during my latest media education project at the Multikulturellen Jugendzentrum (more about the project).

You can listen to the episode online (its in German).
To play the file either use this direct link or do it the propper way by
  1. clicking here
  2. and then scrolling down to "Komm spiel mit uns" and pressing "play" there
The interview is between 29:20 and 35:40.

They also released filmed footage of the interview. But there is not much info in there. Just us playing GPS Mission and occasionally cracking bad jokes.

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Tuesday, March 09, 2010

Amanita Design does it again with "Machinarium"


We at Neodelight were big fans of Samorost by Amanita Design and happy we could feature it on neodelight.com.

So I was excited about their latest game "Machinarium". And I can say I really, really enjoyed playing it. Can't remember feeling so moved by a game as during the last screens, when I had freed the robot girlfriend, knowing it would be over soon.

Kudos to for making the game so challenging (riddles) and accessible (one button design, included walk through, Flash) at the same time.
From what I hear sales of Machinarium here in Germany seem to be pretty good. It makes me very happy that Amanita therefore does not only get the critical reception they deserve.

If you are interested in the creation of Machinarium check out Machinarium Deconstructed or this little interview.
Amanita also did a little serious game for BBC called "Questionaut". Feels good :-).

So guys, keep up the great work! You are an inspiration to many others out there.

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Monday, March 01, 2010

Mobile Storytelling

Did you ever stumble on the term "Mobile Storytelling"? It basically refers to storytelling technology that incorporates awareness of locative, spatial and contextual factors in mobile interactive environments. GPS Mission, which I use in my latest project, is an app you can use for mobile storytelling.
If you are interested in the topic www.mobilestorytelling.net offers a comprehensive resource for all things (apps, companies...) connected to it.

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